The sidekick jump markers might also be of size 50, I haven't verified 😅
adrientd
ah yes, there are holes between the ranges, but 50 is already good enough
hesopesomeso
When can we expect Beta rome?
pegperegogaucho
I don't know what you are talking about, you mean the beta rome editor?
pegperegogaucho
You can already edit beta rome using the editor,...
hesopesomeso
sure sure sure sure sure
hesopesomeso
pegperegogaucho
hesopesomeso
👌
pegperegogaucho
Hopefully I can share more details very soon
pegperegogaucho
Without further disussing off-topic, of course this time the development will be more public than UXXL/CC, like it used to be (many years ago in the old server...)
hesopesomeso
Sounds amazing sir! 🫡
mr.rubinshtein
*- git commit initiated*
hesopesomeso
mr.rubinshtein
*Beta Rome brought to you*
mr.rubinshtein
hesopesomeso
Does editor support individual crate rotation?
deathhound246
I'd imagine so
From messing around with it in Alice I've noticed that some objects, when you click on them, are actually like "collections" of objects, inside CSGBranch objects.
If you can find that CSGBranch in the scene graph, you can expand it out to see the individual objects inside
hesopesomeso
Editor doesn't seem to render their orientation (they are clustered together).