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#editor

pegperegogaucho
A good example for events which I found but are not used by the game are the "discover obelix/asterix/idefix" events. So, in Gaul, you need to find your companions first. when you find them, the game sends an event to a specific object so it knows that now Obelix/idefix is part of the group thereafter. I found out that you cannot just have Obelix be discovered, you could theoretically make a new mode where Obelix needs to find Asterix :PogelixPog:
pegperegogaucho
@adrientd Soon I will also post the property json to go along with the events 👍
pegperegogaucho
Hopefully modding will be simplified if you can now know what value you are actually modifiying :Obelul:
mr.rubinshtein
i think i may know what it is when you turn on the catapult it flies you in the air and holds you in the air for few seconds while previous sector turns off and the new one gets enabled i believe
mr.rubinshtein
thats the most logical thing that comes to my mind
pegperegogaucho
Rubin I appreciate your input
pegperegogaucho
but it's unfortunately not that easy :Obelul:
pegperegogaucho
What I forgot to mention is that those events are both only used once in Normandy, while you are flying to sector 4 from 3. This is the part where you land and there's immediately a fight with enemies just before the part where you need to use the cannon to collect helmets for sam. The events get sent while Asterix and Obelix are flying in the air to the new sector.
mr.rubinshtein
yea i know i know :Obelul:
mr.rubinshtein
my small artist brain always looks for the easy explanation when it comes to coding related stuff haha
mr.rubinshtein
okay that does sound complicated now haha
pegperegogaucho
The biggest mystery, however, is the 2000 event
pegperegogaucho
it gets used extensively throughout the game and I have no clue whatsoever what it could be!!!
pegperegogaucho
There is also no consistency in it's usage, it seems to be very random...
pegperegogaucho
At least for the other events you did not have to browse the code to figure out what it does and could simply determine from where it is used what it could be and then research
hesopesomeso
0x9 - Move to main menu from press validate. 0x10 - Go to press validate. 0xB - This starts the cinematics (either one, 0x9/0x10 just set a flag).
pegperegogaucho
Thank you, will test it out later!
pegperegogaucho
I admittedly did not look much at those since it seems to be LVL0 specific :Obelul:
hesopesomeso
I just checked & the 0x2000 event sets a value to -1000, and resets 0x40 from some meca flags
hesopesomeso
Yep, only used in LVL0! :Obelul: