Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRSupport Bot Helpdesk

#editor

adrientd
That's something I was also thinking, could indeed be great because then anyone could just rename a member when they know what it does
adrientd
Yes, in the Misc window
adrientd
adrientd
For me it shows up as both an input box and combo box, but interacting with it crashes because both input and combo box have the same ID, and ImGui does not like that.
adrientd
If you give different names for the property and the bitflags, it will work
adrientd
But one problem is that showing both input and combo boxes might not be desirable, putting "enums for properties without bitflags" to the TODO list :Obelul:
pegperegogaucho
Also, just a heads up, the encyclopedia will not get applied to components in the squad editor
pegperegogaucho
Oh wait, that is a lie :Obelul:
pegperegogaucho
It's the problem with the superclasses again?
pegperegogaucho
Because I've added descriptions to CKEnemyCpnt
adrientd
Probably
adrientd
I guess that will be added soon™
pegperegogaucho
Bridge shouldn't be capitalised
adrientd
yeah, need to decide about the capitalisation as it was not consistent before
adrientd
and also that additional space that I removed, but it could have been there to align with other events
pegperegogaucho
Another Enable enabling-type of situation right here :KEKW:
adrientd
Oh yeah :Obelul:
adrientd
though somehow this seems more clear
pegperegogaucho
You understand what it means?
pegperegogaucho
This is some C1 English right there