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#fan-art

martyste
oh wait, let me trim this image
martyste
martyste
Discovery on 4th January 2018 On January 10th, Sectors 3 and 2 would be found On 11th, I'd set foot in Sector 1.
martyste
As a twist of fate, my own restoration is likely lost in my erased 3D Objects folder.
pegperegogaucho
I was really surprised when I first saw what was to the right of the bridge in the original design
pegperegogaucho
I imagined the hill would go on, but there is a huge cliff there!
martyste
Mhm
martyste
I thought that too
martyste
I'm just glad we no longer need to worry about that
pegperegogaucho
Ah yes, my very bad modeling mashups :PogelixPause:
pegperegogaucho
You needed to work with the worst
martyste
Well, I did make that aqueduc area
martyste
but yea you made the whole stairs section, that discouraged me from the huge amount of junk polygons to remove before vertex painting
martyste
at least now we only need to model corridors.
martyste
I'm just not sure if i'm cut for that anymore, at least not without practice, I haven't modelled anything significant in 2 years
martyste
I saw snippets of your latest mod tho
martyste
Spork, i'm really proud of how you improved
martyste
It's ages beyond your first original model, the Sector 3 that had no collision map
martyste
You managed to learn the game's polygon density and style
pegperegogaucho
That's the advantage of not using some crappy russian 3D modeling software ^^