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#fan-art

martyste
oh boy
martyste
I mean don't get me wrong some bad modelling software can still be pushed
martyste
like I did with Sketchup!
pegperegogaucho
Indeed
martyste
this was my last Sketchup model, with a UV mapping plugin that was awful to work with
martyste
that's what its final form would be, in a vertex color viewer
martyste
from there it was clear, time to move on to Sketchup
pegperegogaucho
Vertex color with alpha channel?
martyste
Yes, for the water
overfloyd
Beta Rome is like the XXL meme we all want to become true at some point in our lifes lol
pegperegogaucho
Look what I just rediscovered! :PogelixWow:
pegperegogaucho
note that the vertex lighting is not faithful to the original
cursedphox
damn, topdown view with all sectors visible :pog:
pegperegogaucho
Yup
pegperegogaucho
Sector 2 and 3 overlap at the eastern part
martyste
duuuuuude 😮
martyste
To include it in my map i'd just need the scale to match... which was about 4x4 pixels to show a crate
martyste
Now, if the map can be seen in the XXL Editor, I'd take separate captures of sector 2 and 3, and offset them a bit ( making a cut somewhere in the transition corridor ) to avoid the overlap
pegperegogaucho
I think that i lost the files to this level :peepoEscape:
pegperegogaucho
Sometime in the future I need to recreate this level with proper imported vertex colors