Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRSupport Bot Helpdesk

#general

adrientd
There is good documentation for PC formats, but for other platforms that might be more difficult.
spider_
I thought it was!
spider_
That powered basically all GameCube/Wii games
spider_
Are there any stored in GAME.KXX, or only in the LVLXXX files?
adrientd
Models/textures are not in the GAME files, only LVL as well as STR.
adrientd
Even models that are usually in all levels, for example the player model, are repeated for each level.
adrientd
GAME barely contains anything, especially in XXL1, but in later games it does define things like respawn points, "modules" (savegame flags), and savestates.
spider_
Seems wasteful, huh
spider_
So for the GAME.KXX files, it appears that its possible for one CLFID to have multiple unique UUID sub objects?
spider_
The file layout is also pretty wonky. It does save a little space by grouping, but it could just have been every single LVL file, one after another, skipping around using sizes or null/constant terminators for everything
filip5011
https://twitter.com/Microids_off/status/1704888769378132031
filip5011
🔥
filip5011
why does both Asterix and Obelix have the line "Coming in hot"
filip5011
and the voice actors just dont sound right
mr.rubinshtein
slap them all 2
mr.rubinshtein
twice as boring as never before
rubinho146
Bad casting
spider_
Obelix especially doesn’t sound right
schmeling65
Slap them all (at OSome), too.
spider_
They gave him a “dumb ogre” voice, but I didn’t get that impression from reading the comics