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#general

hesopesomeso
Ah yes, I assume that is because I used some newest things in direct9x. So you need the newest version or... something
hesopesomeso
I wouldn't know where to send you, you can try searching microsoft stuff to download d3d9 drivers or whatnot
baku69
Yeah you are missing some c libraries i think
baku69
i had the same issue like year ago
mat10145
ok i will try to find someting about this
baku69
I don’t remember if those were libraries or sth, but it was called c++ redistributable or sth like that xd
baku69
https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/?amp
baku69
I think it was this
adrientd
For D3DX9_xx.dll you need to launch the DirectX Web Setup thing from Microsoft.
adrientd
https://www.microsoft.com/en-us/download/details.aspx?id=35
mat10145
It work thank for the help
adrientd
No problem!
deathhound246
Out of curiosity, has anyone ever had any of the XXL games freeze at random times, or at certain parts of the (unmodified) game, and on any platform? If so, does anyone know what the cause is?
hesopesomeso
Never, really. Only when loading sectors, or the first time you hit an enemy (it freezes for a little bit).
deathhound246
But not like a permanent freeze? Just like a stutter i guess?
hesopesomeso
Yeah, you can get the game to freeze if something bad happens in the scene graph, but it does not happen in XXL games really
hesopesomeso
Or when you load a level that does not exist
deathhound246
Hmm interesting Only reason I'm asking is, a very small handful of people on Alice Steam forums are having the game freeze, very near the start of the game, but always at the same place (the time gates at the start of Strange Garden). Apparently audio still plays as normal, and I think it's implied that the game is still running in the background, just the graphics are frozen. I have no idea what the cause of it is, I've never experienced it myself
deathhound246
Was just wondering if it's another engine/library issue like the Windows 11 startup crash, but I guess not
hesopesomeso
I see, that does sound like the game is looped.