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#hskal

pegperegogaucho
What did you use the templates for before?
pegperegogaucho
Compilation must be a real nightmare when everything is templated, you'd have to recompile a lot for small changes :Pauselix:
hesopesomeso
Pretty much everything. I wanted to do a separate module for editor/game. It was really clean, but one day I started hating it :FrogThinking:
hesopesomeso
Yeah, but if all classes include the same header, you have to recompile everything anyway.
hesopesomeso
What I really hate is that you can't forward declare members of a class.
hesopesomeso
With std (I'm tryng to get rid of it) and all it's really really slow to recompile everything with hpp/cpp (classic setup). Not a problem with precompiled headers + parallelization.
pegperegogaucho
I'm not sure what you mean by that, are you referring to nested types?
hesopesomeso
Indeed. Sorry for nonsense.
pegperegogaucho
I've just looked at the gitlab, you have a new logo? :PogelixPog:
pegperegogaucho
It's already outdated :KEKW:
pegperegogaucho
There we go!
hesopesomeso
:KEKW: yep, gitlab is dead for now
hesopesomeso
thanks, I will use that :Obelul:
hesopesomeso
at this point i should probably update it with build instructions
hesopesomeso
since glib is gone
pegperegogaucho
With a bit of imagination, the icon looks like a mouse:
pegperegogaucho
Like this little guy
hesopesomeso
win instructions: use linux
hesopesomeso
I was being goofy here
hesopesomeso
It's supposed to be a dragonfly, not a rat though :Obelul: