Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRPresence Mr. RubinshteinSupport Bot Helpdesk

#hskal

pegperegogaucho
pegperegogaucho
The weapon hitbox is super big :SecureTheBagChamp:
pegperegogaucho
They need to be pretty big because otherwise they would miss a bunch. Also, if you make the hitbox too small and stand directly in front of them, in their face, they would miss. So that is why the hitbox also extends further below
hesopesomeso
Current state (enemies).
Download vid.mp4:


hesopesomeso
The reason they continue their running animation is because they are supposed to attack. Need to implement attacking too, should not be hard :Obelul:
pegperegogaucho
The centurion "call" is unimplemented?
pegperegogaucho
Also, looks very good!