They need to be pretty big because otherwise they would miss a bunch. Also, if you make the hitbox too small and stand directly in front of them, in their face, they would miss. So that is why the hitbox also extends further below
hesopesomeso
Current state (enemies).
Download vid.mp4:
hesopesomeso
The reason they continue their running animation is because they are supposed to attack. Need to implement attacking too, should not be hard