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#hskal

pegperegogaucho
Bruh, I just started build!!!
hesopesomeso
Huh? :Obelul:
pegperegogaucho
You just said you will push another update :PogelixWeird:
pegperegogaucho
Now?
hesopesomeso
With the crash there should be some messages... but what you should do is make a new project (select an unpatched directory) & then select "patch" (editor will patch in the new project directory as it copies the files). It might not be compatible with the python version :Obelul: in any case... where's the debug messages :FrogThinking:
pegperegogaucho
Alright! I will make a new project
pegperegogaucho
"Beta ~~Rome~~ hsk Linux project"
hesopesomeso
More like Pre^10^6- Alpha :Obelul:
pegperegogaucho
When you remove a project it does not delete the files
hesopesomeso
Yes, that is correct. The remove button needs more info (tooltips) + are you sure window.... todo things
pegperegogaucho
It's actually rc-0.1.0 🙂
hesopesomeso
Or as I like to call it: Expect everything to be broken & non-functional rc
pegperegogaucho
Okay, so I created a new project + patched the level files and loaded gaul... ``` Segmentation fault (core dumped) ```
pegperegogaucho
``` : Texture MettlerCount.png not found! : Texture arial24-windows1.png not found! : Texture arial24-windows0.png not found! : Skipping object: CKHkSky : Skipping object: CKHkSky : Skipping object: CKHkWaterFx : Skipping object: CKHkWaterFxLife : Skipping object: CKGrpStorageStd : Skipping object: CKAsterixGameManager : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Skipping object: CBillboardList2d : Sound played: d:\projets\data\asterix\audio\sons\ambience\training\samples localis�s\oiseau1.wav : Sound played: d:\projets\data\asterix\audio\sons\ambience\training\samples localis�s\s03_souffle faible.wav : Sound played: d:\projets\data\asterix\audio\sons\ambience\egypte\samples localis�s\vent bourrasque.wav ALSA lib pcm.c:8772:(snd_pcm_recover) underrun occurred : Starting event with ID: KEvent ID: [ {Index: 4; Bit position: 0} ] : Event triggered for class: CKSrvCinematic with object event: 1280 : Event triggered for class: CKSrvCinematic with object event: 1282 : ADDED: KObject: [ {Name: CKSkyCinematicBloc, Type: CINEMATIC, Id: 26, Instance Id: 1} ] : ADDED: KObject: [ {Name: CKLogicalAnd, Type: CINEMATIC, Id: 1, Instance Id: 1} ] : ADDED: KObject: [ {Name: CKPlayAnimCinematicBloc, Type: CINEMATIC, Id: 3, Instance Id: 2} ] : ADDED: KObject: [ {Name: CKManageCameraCinematicBloc, Type: CINEMATIC, Id: 23, Instance Id: 1} ] Segmentation fault (core dumped) ```
hesopesomeso
Not a good sign... :Obelul:
hesopesomeso
I assume all levels (except menu) are like that? :PepeHands:
pegperegogaucho
Yes, except the outro and greece
pegperegogaucho
Greece: ``` : kal_kcore_factory object creation failed; object with typeid [ MODULE, 0 ] not found (or could not be constructed). Terminating... : Value `kal::kobj_list` at location '0x593c1c6a56c0' not freed. New_ID: 0 : Value `kal::kal_keditor` at location '0x593c1c6a58a0' not freed. New_ID: 1 : Value `hsk::ktype_color` at location '0x593c1c6b0500' not freed. New_ID: 1056 : Value `hsk::ktype_color` at location '0x593c1c6b06e0' not freed. New_ID: 1057 : Value `hsk::ktype_color` at location '0x593c1c6b0850' not freed. New_ID: 1058 : Value `hsk::ktype_color` at location '0x593c1c6b0a60' not freed. New_ID: 1059 : Value `hsk::ktype_color` at location '0x593c1c6b0c60' not freed. New_ID: 1060 : Value `hsk::ktype_color` at location '0x593c1c6b0f10' not freed. New_ID: 1061 : Value `hsk::ktype_color` at location '0x593c1c6b17e0' not freed. New_ID: 1062 ```
hesopesomeso
This means that it wasn't patched properly earlier
hesopesomeso
or somehow corrupted :FrogThinking: