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#hskal

overfloyd
And how much do you have already implemented? Also how do you test it?
hesopesomeso
LVL0 (except the menu part, too lazy to do that rn), LVL1 cutscene
hesopesomeso
And what do you mean by "test"?
pegperegogaucho
Is the impact texture from the helmet? :Obelul:
hesopesomeso
Seems to be so, the outline is fucked :KEKW:
hesopesomeso
but I haven't checked
pegperegogaucho
Also there seems to be a confusion around Adrien's XXL-Editor and Heso's hskal. hskal is a reimplementation of the game, so that it can be played (that is, recreating its functionality, not necessarily a full decomp), with an accompying editor, while XXL-Editor is pretty much just the editor part and does not aim to create a playable game!
pegperegogaucho
Of course remaking the game is a ton of work, so we need to be patient with an official release :)
pegperegogaucho
Download 5607774-f5d87aae59d5a73cfd6feb356541aee9.mp4:



overfloyd
Shit so I'm not the only one who noticed it lololo
overfloyd
Also the lightning itself
pegperegogaucho
They're really getting their bytes worth with that texture!
hesopesomeso
It's an awful texture :KEKW:
overfloyd
Maybe unpopular but I like it, it has its charm
overfloyd
Child me speaking ofc
hesopesomeso
It's not ugly. It's just there's a slight problem with it...
pegperegogaucho
You can see the edges
overfloyd
Ah yea that much is very true
overfloyd
I started noticing it when I reinstalled the game in recent years and I was really weirded out by it
overfloyd
I didn't remember it at all