I've never done a "true" randomized run so I can only speak for enemy multiplication and boss modifiers.
In this regard the randomizer does pretty well and delivers a dificulty to ones liking without much personal effort. Also I appreciate that you can set stuff for levels individually.
There are however a few curiosities I've found:
1) if you for example set the "total enemies alive during fight" to 2.0 and "enemies alive at encounter" to 5.0 as soon as you kill 1 enemy a truckload spawn immediately.
2) for certain non lock spawning squads, like at the beginning of normandy when using the cable car, after defeating most of them only 1 at a time will spawn
3) damage from the boss bombs and the rollers seem to both be determined via "roller damage"
4) it would be nice to have a unit in the comment for things like "roller extend time", "catapult fire rate", etc.
Again these are basically non-issues and all except 2) could be fixed via explanations in the comments.
And thanks S.P.Q.R for having provided us with such great mods
