Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRSupport Bot Helpdesk

#xxl

pegperegogaucho
or he protects them :HmmChamp:
adrientd
:LUL:
pegperegogaucho
is there another value that changes his behaviour?
adrientd
What I found so far: ``` rrcpnt->rrCylinderRadius = 1.0f; rrcpnt->rrCylinderHeight = 1.0f; rrcpnt->runk3 = Vector3(1.0f, 1.0f, 1.0f); rrcpnt->runk4 = 0; rrcpnt->runk5 = 0; rrcpnt->runk6 = 0; rrcpnt->rrFlySpeed = 1.0f; rrcpnt->rrRomanAimFactor = 1.0f; ```
pegperegogaucho
RomanAimFactor?
pegperegogaucho
and f means float?
adrientd
yeah
pegperegogaucho
and whats "runk"
adrientd
unknown values
pegperegogaucho
maybe send the KWN and i can experiment myself :peepoLove:
adrientd
ok
pegperegogaucho
:PogChamp:
adrientd
Download LVL01.zip:



adrientd
the values are at the end of the CKRocketRomanCpnt
adrientd
The Cpnt for the romans I showed in the video is CKRocketRomanCpnt 8
pegperegogaucho
I guess 0c is their normal health?
adrientd
The health should be the same as before
pegperegogaucho
Is component 0 the one used in the village?
adrientd
no, it's 8
adrientd
at least for the ones near the river