theres a float in the hook that states the XYZ scale of the model
The hitbox is its own object and has its own radius.
In the hook there is a reference to a CKOBB (orientated bounding box) object
and i guess the scale of the CKOBB is in the CKOBB object too and not somewhere else
maybe the CAnimatedClone node holds the scale?
yeah you can change the scale of any node in the transform matrix
and it works, as you can try the scaling feature in my editor
Roman thinking

Didnt we say the third is the count of sounds?
But which values exactly? In the memory of CKSoundDictionaryID, or the sound entry in the array?
It's a pointer to an array
The third value is the size of the array
HOLD ON

RocketRoman?
