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#xxl2

pegperegogaucho
some kind of model is corrupted
pegperegogaucho
this is the remaster btw
pegperegogaucho
only happens when you toggle invisible nodes
mr.rubinshtein
ah if this is a remaster why did you post it in vanilla game channel
mr.rubinshtein
:HmmChamp:
mr.rubinshtein
xxl2 remaster channel is empty since the establishment of this server
mr.rubinshtein
:LUL:
pegperegogaucho
oh yeah bruh
pegperegogaucho
should be #editor actually
pegperegogaucho
I'm sill blown away by how they pulled of this reflection effect here
pegperegogaucho
You would think it's just an effect, but the grounds is transparent and they modelled some weird room here :PogChamp:
adrientd
Lol
adrientd
was much better in the entry of Las Vegum
pegperegogaucho
yeah, they just mirrored the geometry there, but I always though that this place just had some material effect instead of a room
pegperegogaucho
Generally I would say that SeizeUs Palace is probably one of the best looking environments of ps2 games
pegperegogaucho
Unfortunately it's very short and obviously the developers had much more planned. They should have cut the pirate island and spent their resources making a fully fledged SeizeUs palace instead imo
adrientd
Yeah, they didn't have time to finish everything they initially planned.
pegperegogaucho
Especially the whole entrance to the SeizeUs palace feels weird, it's looks like the back entrance to it :LUL:
mr.rubinshtein
its the same thing on the very first level
mr.rubinshtein
they reflected the level area