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#xxl-romaster

mr.rubinshtein
my most favourite headline from the article
mr.rubinshtein
:peterDead_1::peterDead_2:
mr.rubinshtein
unfortunate
pegperegogaucho
In the screenshot we see: - Static Geometry (including clones) - DynamicGrounds (green wireframe things) - Collision nodes (blue spheres) - Markers (purple dots and boxes, sometimes the marker is also blue, which can be enemy spawns) - Beacons, such as --- Crates (brown cubes, seemingly always unstacked?) --- Helmets (gray things) Golden helmets (yellow things) --- Blue, dark green and purple spheres (?) - Unidentified objects (including the cyan/white circles at the spawn area), see image below
pegperegogaucho
The green transparent boxes might also be collision objects, the different colored spheres might be x3, x10 and laurels? :FrogThinking:
hesopesomeso
This must be some old version, the crates are in different positions.
pegperegogaucho
Yeah, it is really weird
pegperegogaucho
The spheres irritate me the most, why is there a blue sphere where you would land after doing the optional area?
hesopesomeso
Yeah I don't understand the blue spheres either, nor the two white circles.
pegperegogaucho
Which white circles?
mr.rubinshtein
two white circles can be spawn points for turtle formations?
mr.rubinshtein
at the enterance
pegperegogaucho
:KEKW:
pegperegogaucho
You're confusing with UXXL!
pegperegogaucho
That is so funny
mr.rubinshtein
lol why do i remember there were formations in vanilla haha
pegperegogaucho
Manela effect of UXXL
mr.rubinshtein
haha
mr.rubinshtein
UXXL misinformation spread
mr.rubinshtein
:Obelul: