No, the only info i've got is it crashes trying to call a direct sound 9 function. So I assume something went wrong with renderware's audio (using dsound), which may not necessarily be related to dsound (but is likely). But, I do have a solution for the crashes...
schmeling65
do you konw the name which function? like the name of it
hesopesomeso
It crashes accessing the v proc table (of the direct sound 8 interface, so either it didn't get initialized, or somehow rw audio got fucked)
hesopesomeso
i don't have a way to debug it, so don't know much 🤷♂️
failentin
how high are the chances that this issue can be fixed (if such a prediction is possible at all)? 😅
schmeling65
If you know the cause, then everything is possible. But finding that first is the real problem
hesopesomeso
It depends really on where the problem is... I'm gonna not fix it so people move to the alternative solution