Non despawn version - 10 sec
Despawn version - 18 sec
alatinn
I don't understand what's different ... 🤔
baku69
Usually Asterix despawns while entering red room, and we need to wait around 8 sec until spy will start to talk with us - romaster related bug, variation i showed at 0:08 doesnt despawn him, and we immediately start the conversation. Key in this trick is right jump timing, and angle of the camera before making the jump. Always stand on the left side of tnt and position camera a little to the right (clockwise rotation). Right before the explosion, make single jump while pressing key responsible for moving forward, the key is to jump in front of the explosion effect and get hit by it, thanks to that getting pushed over invisible wall which normally stopped Asterix from joining the conversation
froster_xxl
yes!
shad1656
you have same glitch with obelix whene you speak with the spy before the library
baku69
Thats actually because you enter the cutscene too much on the right site, when you enter the cutscene from the left, obelix won't get stuck on the wall
alatinn
I see
baku69
Things to test:
Is there tardis is possible
baku69
if not this infinite wall, there could be a tardis before the lighthouse