sometimes the description of the commit gives small details
New version of ImGui (the Gui Interface) and ImGuizmo (the gizmo that you use to move, rotate and scale objects) as well as being able to add nodes into individual sectors for custom level creation
i guess these updates were something backend
The GUI stuff yes, but not with the nodes
You can now add scene objects into specific sectors (STR) instead of the common sector (LVL).
So your objects can now load during specific part of level, instead of being always rendered even you're not in its sector it is positioned.
so it basically gets tied to the sector
when you drag it into the scene
And last commit is just update ImGui and ImGuizmo libraries to get updates, bug fixes and new features that could be used in the future.
when adding you can decide in which sector you want to add