Although I believe a randomizer with the usual enemies might have been too boring.
I got the editor, trying to poke around text editor. Seems that I can't add more glyphs (it says they already exist) and text is all crooked https://ibb.co/Vqq23Nw I've no idea what the deal with that. People said you can edit everything text-wise? Tool is very limited or I'm blind.
Wow, that's not gonna be easy... Since english letter are swapped, I guess that's why it looks like that. Even thou I can understand, I'm not gonna edit it like that, it's a nightmare.
That’s how it is for most games that are written in ASCII
T4P1N6 0N1S WA4 K1H0A NAR0, you know
But why you want to "re-translate it" if it is already fixed?
Maybe @adrientd can help you out
sounds like there may be some bugs
QoL fixes, change font, change formating. I mean story and objectives aren't that compilcated anyway and I'm practing in romhacking stuff too as well as language learning. So it's all for the better.
Oh, alright! Now that makes your motive more meaningful
It's no big deal, we can rule it out 😉
Only Rubin doesn't finish the armenian translation of Gallic War
You can add new glyphs corresponding to actual Russian characters (and not modified Latin characters), so you can enter Russian characters in the text editor, but you also have to add them in the font texture and manually assign the UV characters for every new glyph added.
Great! I did just that and via test I can already tell that it works very well. I need to do some fine tunning with kerning, since letters are jumping all over the place, but so far so good. A bit tedious job, but I'll get there.