Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRSupport Bot Helpdesk

#editor

mrm.77
Here you go then
hesopesomeso
Yes, and all the puzzles will be broken :KEKW:
mrm.77
Lmao who needs puzzles when there's romans to bash :MerchantGreedy:
hesopesomeso
Sure! :D
hesopesomeso
Also, I'd be cool to import XXL2 into XXL1 (or vice versa). That is, just the scenery; everything else stays the same.
mrm.77
Now that would be peak gaming
pegperegogaucho
You can already do that in the current editor version!
pegperegogaucho
Along with the collision (although it might not work correctly as some new flags were added)
hesopesomeso
Cool! But I want to do it properly. Make XXL1 mechanics work for XXL2 things.
forgotten_in_abyss
Can i open GCB version in new XXL Editor or only in python version?
pegperegogaucho
Yes, you should be able to open them up in the XXL Editor
pegperegogaucho
although some features might not be available, like viewing/editing any 3D stuff (geometry, clones, etc.)
pegperegogaucho
Theoretically, all platforms should be able to edit, but I'm not sure if Adrien regularly tests them ;)
forgotten_in_abyss
What are the CSGBranches?
forgotten_in_abyss
Is it like object?
forgotten_in_abyss
I mean... Why can't i see anything here in new Editor?
pegperegogaucho
What do you mean?
hesopesomeso
Yes, but they don't have geometry attached to them.
forgotten_in_abyss
There's a group of objects in LVL of Rome without geometry attached and i still trying to understand what this could be.
pegperegogaucho
It is not true that they cannot have geometry per se