When you refer to "Ground", @piapro_melody, do you mean the level geometry that you see in-game?
Because it seems that you are exporting the "Grounds" of the level, which is actually the collision! (it can only be exported as obj, unlike the models)
ground, the walkable path
Yea, the editor does distinguish between the 2;
- The ground geometry in the game (editor shows in Scene Graph tab)
- The ground collision flags (editor shows in Grounds tab)
Because the "grounds" (collision of the level) have no UVs or textures, it only describes where you can stand or not
collision can only be exported as .obj files
geometry can be exported as .dff files
emmmmm...may i ask how to search it in scene graph?
There is no search sadly, but imo it would be a really good feature
You have to search manually :/
Yea, you have to scroll until you find the object. You can click on the `place camera there` button to validate it is the object you want
seems it is also not a node file? because when i clicking on the ground, there's no name shown on the main graph
Yes, you might be selecting the collision. Could you attach a screenshot?