Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRSupport Bot Helpdesk

#general

flower35
Basically all entities are "actors" that jump between "states" (parallel states, nested states) when they receive some "messages". Each state may be assigned with none or one specific animation.
pegperegogaucho
so they are state machines?
flower35
Kinda. They operate on a fixed number of input symbols (which is all explicitly handled messages from other actors). And messages are just some text commands with additional parameters (like `setPos(Transform)`, `hide()`, `show()`, etc.)
pegperegogaucho
okay, does the version on your github support the PSP version? or did you not commit it yet?
flower35
I forgot to made a commit 2 months ago and now it will be a huge mess when I update the files, because I both changed some directory names and updated a lot of classes, but the commit change will only show about 300 deleted items and 300 added items, instead of some clear differences 😅
pegperegogaucho
its fine
mr.rubinshtein
Spork be like Mission Wifix UXXL here i come
mr.rubinshtein
:pogchClappa:
adrientd
Btw does your editor also support "Lanfeust de Troy"? :TotalKappa:
pegperegogaucho
:weirdchamp2: Adrien...
mr.rubinshtein
lol
adrientd
What, it's a legit question :LUL:
adrientd
That game copies a lot of assets from Wifix
pegperegogaucho
Which copied from the original XXL2
adrientd
and Kao Challengers
adrientd
which is a port of Kao 2
adrientd
:Pooga:
pegperegogaucho
:WeirdWhat:
flower35
:OkayChamp:
pegperegogaucho
:pogelix: