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schmeling65
tiny sidefact: the same person also ported models, animations and textures to UE5 and has shown that you can almost just copy paste everything from renderware xD
*Linked image not available*
hesopesomeso
Normandy? 👍 Particles? 👍 Fucked up hook light? 👍
hesopesomeso
@pegperegogaucho
hesopesomeso
pegperegogaucho
Very very nice work! Impressive pace as well!
pegperegogaucho
CC will be a good benchmark for the editor.
hesopesomeso
What a mess...
baku69
Tenor GIF
pegperegogaucho
Grounds?
hesopesomeso
Yup. Can't change the line width for a wireframe pipeline apparently... vulkan explain
pegperegogaucho
Rendering just lines is more difficult than anything else
pegperegogaucho
How will you display infinite walls?
hesopesomeso
I just set the height to 20 for now
hesopesomeso
You can see them on the img
deathhound246
The lighter blue lines i'm guessing? Still looks like great progress!
hesopesomeso
Those are detectors
hesopesomeso
The tall ones are infinite walls
deathhound246
Oh i didnt see the taller ones in the back
baku69
Looks very cool
hesopesomeso
Will add a pf graph, bunch of bounding volumes and you won't be able to see the trio at all
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