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#hskal

hesopesomeso
:Obelul: to get back to hsk... another thing I've added is crate dashing + flybashing. it is a property of a bounding volume, so i wonder if it is different for each... hook?
hesopesomeso
don't get scared when you see this spork, it is crucial info
pegperegogaucho
I see
baku69
Time stop
baku69
Pogo
baku69
love this pic from gitlab x)
hesopesomeso
New stuff, new pic :Obelul:
hesopesomeso
Projectile type scrap particles missing... + bonuses.
Download 2025-03-31_22-23-55.mp4:


pegperegogaucho
So i just built hsk, there were no errors and it worked perfectly, but when I run the resultant hsk executable nothing happens at all :KEKW:
pegperegogaucho
Maybe I forgot to setup something?
hesopesomeso
Did it crash?
pegperegogaucho
No, it just does not seem to do anything
pegperegogaucho
I placed it inside a folder with the patched game files
pegperegogaucho
I also tried passing a folder as the argument, no change
hesopesomeso
There should be no arguments needed... does it output any messages? Build the debug version to get those
hesopesomeso
Maybe it just picked the wrong GPU again (or font is missing) :Obelul:
pegperegogaucho
It was the font, why not output that info in all builds?
pegperegogaucho
That's not good to depend on a non standard font, you have to include that in the build steps
pegperegogaucho
Something is wrong with the font rendering here, the o looks like a ε :Obelul:
pegperegogaucho