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#hskal

hesopesomeso
yeah, but those would only have unique assets (per level)
hesopesomeso
if they are used in more than one level, you can have it in the root or something
schmeling65
I can see that, atleast a bit.
hesopesomeso
that's just the plan anyways...
hesopesomeso
if there's a nicer way, i'd like to hear it
schmeling65
schmeling65
I tried lol
hesopesomeso
okay that's confused me even more lol
baku69
Talking about the editor, could you at some point add like sth similar to tas ? That we could create tas of each game, sth like you could "record" your every frame and have like a menu to edit all saved frames, replay it etc. :Pooga: I know that this shit will be prolly hard, but if at some point it will be possible, then that would be pretty pogo
hesopesomeso
why would we want to at runtime change the assets? (except in the editor of course)
pegperegogaucho
Germans vs Czechs it's on!
baku69
schmeling65
welp :Obelul: I tried. Maybe at point we want to be able to just put addons, like UXXL, randomizer, defeat the waves, etc. in and things need to be change for that. On game start you could then decide which get loaded and which not and therefor have this hierarchy.
schmeling65
Germans indeed :KEKW: The Developer-Studio which created that System, or used it, no idea ho invented it, was/is actually german
hesopesomeso
not sure about recording every frame (and reloading it XD), but I can definitely attempt something (we'll talk about that in the future lol)
pegperegogaucho
I believe what schmeling65 is autistically describing is similar to DooM .WAD files. There are iwads (main game, base assets) and pwads (with only specific resources). When you launch the game, you specify the iwad, so the base game assets and can specify any number of pwads. The pwads can contain files with the same name as in the iwad, they will then "overwrite" the base resource, so that gets used instead of the base game one.
schmeling65
*autistically * Bruh
baku69
Noicee, i mean "recording".. Overall all tas programs kinda saves frames, and you can always load saved ones, change them, to change the part of the run etc. Sure, we will talk about that, when the main thing will be done :PogelixClappa:
pegperegogaucho
Sorry, I had a hard time understanding as well :Obelul:
hesopesomeso
Okay, but that doesn't seem to align with XXL, right?