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#hskal

pegperegogaucho
Looks just fine, I guess the sphere is just awkardly placed
pegperegogaucho
Nope!
pegperegogaucho
It's a game bug?!
pegperegogaucho
Check the other levels, the sphere should look fine there @hesopesomeso!
hesopesomeso
I mean the helmet cages!
pegperegogaucho
Yes I am talking about those!
hesopesomeso
I was confused, you mentioned a sphere.
pegperegogaucho
I mixed them up :)
pegperegogaucho
I would color the different types differently, but that is just my opinion
hesopesomeso
Bunch of them here too...
pegperegogaucho
Yes, but check out the other levels with them, there they look just fine. The developers simply forgot to set them up correctly for rome!
hesopesomeso
Okay, perfect!!!
hesopesomeso
For now it's just a placeholder, need to see them for collision detection & most importantly asterix punches.
pegperegogaucho
Good that you posted that image, because I didn't notice before the collision was messed up in Rome :WeirdButOkayChamp:
pegperegogaucho
Did the developers seriously need to set those up manually?
hesopesomeso
Ugh, are those just placeholders? That's kinda funny :Obelul:
pegperegogaucho
On the topic of bounding shaoes, do you know what this value is for?
hesopesomeso
The radius? It's used for quick collision detection checks.
pegperegogaucho
Even for the OOBs and AABBs?
hesopesomeso
Yup.