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#randomizer

schmeling65
or actually... :FrogThinking:
schmeling65
I think beatable too
pegperegogaucho
and now i am trapped :peepoExit:
pegperegogaucho
Is this how it feels like to play Unfair XXL?
schmeling65
nah, gonna try that seed in the next days and show you how to do it ^^
schmeling65
Hint: pixelperfect
pegperegogaucho
this is what I meant
schmeling65
cute
adrientd
I also had the mobile tower at that exact same spot when I played with the first version of the randomizer.
adrientd
It was easy to kill easy
pegperegogaucho
The tower is not the problem here :Obelul:
adrientd
Yeah, turtles were rare though
pegperegogaucho
not anymore
adrientd
And also I reached the boss of Normandy and in my case it was very easy
adrientd
not as hard as what I saw during schmeling's stream :KEKW:
pegperegogaucho
Yeah it is random
pegperegogaucho
What i need to introduce until the final version is "allow_all_spears" for turtles since some have their spears out all the time.
adrientd
Yeah, I guess you would have to ensure that they are defeatable (without combos and the like)
pegperegogaucho
Also I wonder if it is possible to disable checks for if enemies are nearby
pegperegogaucho
Since maybe an enemy spawns in the wall and now you cannot light the keg