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#xxl-romaster

pegperegogaucho
3d model formats are so annoying
pegperegogaucho
I tried exporting beta Rome as a dff yesterday and it didnt export the damn materials correctly
pegperegogaucho
Collada doesnt work either
mr.rubinshtein
yea its very annoying with this file formats that are made for some narrow tasks
mr.rubinshtein
but definitely not with model export
mr.rubinshtein
its just pain in the ass
mr.rubinshtein
:SadChamp:
adrientd
I haven't tried Maya, only Blender, but I wouldn't be surprised if Autodesk doesn't give a shit about supporting glTF :LUL:
adrientd
Because they want you to use FBX instead
mr.rubinshtein
ye cause fbx is widely used
mr.rubinshtein
and its industry standard
adrientd
a closed standard unfortunately
mr.rubinshtein
well it works
mr.rubinshtein
:PEP_peepoShrug:
pegperegogaucho
There is a gltf importer for maya but it's like a subscription
pegperegogaucho
:peepoWeirdFrench:
mr.rubinshtein
yup
mr.rubinshtein
i mean i worked with gltf formats obj formats and such
mr.rubinshtein
they are all such an ass things to work with
mr.rubinshtein
FBX one love