well on Blender glTF works well as far as I can tell
only trouble I still have is the bones not being set correctly but you can clear the pose and everything becomes normal
yeah but you cant convert gltf into something suitable
i was trying to export gltf file into dae and dff yesterday for few hours with textures and didnt have any success with it
if you had issues with textures, maybe the names change during conversion 🤷
oh wait i see what you mean
i imported gltf in blender and textures were there
then i converted it into dff and imported into maya
i only got material balls but not textures
and its so fucking annoying when i searched on google about how to export dae or dff with textures there was like few articles and thats it
Note that glTF has textures integrated in the same file, however dff doesn't support that
you will also have to export every texture individually and import them in the XXL Editor's Texture editor
well the thing is that Spork needed dff format to export it back into editor
he needed to do some renders in blender
but cause of the file format we couldnt do much
No I wanted to do in the editor
But when you export that gltf in dff or .dae it always says "No Texture" for every material once you import it back into the editor