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#xxl2

martyste
But, little was done about it, unfortunately.
martyste
yes, i have my copy somewhere of this pic surely. I brought these tshirts and some printed art from the community back then
martyste
hehehe, my XXLR tee is right next to me too, brought it with me on holiday.
martyste
here's a fun thing, dunno if your colleagues told you
gwennaterasu
Yes, unfortunately, the budget that Microids provided to OSome for the remaster was ridiculous. It's difficult to make a quality game with that 🙁
martyste
when we had lunch, we did it in the same place where JM Nazaret was interviewed about XXL for the RE-7 show.
justine1801
Hello ! I'm also on that picture 😁
gwennaterasu
oooh Justine :pogelix:
justine1801
I was the person who showed you beta Rome idk if you remember @martyste
martyste
this had the unfortunate effect of me keeping away from any game with Microids stamped on the box, i fear they have no long-term strategies. Still, maybe i should give the smurfs games a chance when on sale. That's the only way i'll ever get close to experience "Smurfs 2000", a cancelled ELB project on N64/PC.
martyste
YES, that's you, i remember fondly!
martyste
I hope you've been well
justine1801
Well no thanks to Microids and Osome, but yeah I've been well
martyste
I do remember spotting the early stages of the first Smurf game in development in the corner ( Vileaf?), when the main character was already tooled like Luigi, but standing in a void x3
gwennaterasu
Yes it was vileaf
martyste
my cheeks are starting to hurt from smiling so hard, you're making my day
martyste
I had lost hope to ever have a talk again with the devs, but here you are.
martyste
We are here, we exist as proof that these games shall not be forgotten. Immense efforts are going, to try and reverse engineer them to rid them of longstanding bugs.
martyste
A year ago, we fixed the PAL PS2 version from crashing at the last gallery purchase.
martyste
I had asked for help in the PCSX2 community for anyone skilled to use the debugger