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#cesars-challenge

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TimeUserText
LepidópterusTrue..
Failentin||I let the rolling ball from the beginning overtake me by hiding in the right dent next to the laurel spot||
Failentinend game:||nice, the ninth arena is much more doable now, thanks! 😄 In fact I got it first try this time ^^' Maybe the difficulty can tweaked a little more while avoiding the frustration of the previous version until the public release.||
PegPeregoGaucho||GG! Be prepared to be blown away by the next area! :pauselix:||
Failentin||"blown away", I hope not literally :pauselix: ||
PegPeregoGaucho||I'll keep the arena as it is tho:Pedlar: ||
Failentin||I've had enough rocketeer bombs for the foreseeable future x)||
PegPeregoGaucho||36 more wouldn't hurt :Merchant:||
Failentin||I'm afraid there's a dead tank shooting at me in the 46 fight again...||
PegPeregoGaucho||bruh, not again 🤦‍♂️Did it keep on shooting right away, or only after you walked back to some point? ||
FailentinI can't say for sure...
Failentin||Now I wanted to kill the tank last, but once I killed all other enemies and the tower, the tank just disappeared and the lock cleared with one enemy on the count left||
Failentinalso, these buttons aren't doing anything right now 🤔
PegPeregoGaucho||Yeah, that's definitely not intended. The problem is that the tank is two separate things, it's basically a catapult on a mobile tower and enabling/disabling the catapult is tricky||
PegPeregoGaucho||:pauselix: Uhm... maybe try going back and then to there again? The button in the background should take you up and the one in the front down||
Failentinhow far?
Failentindying didn't help unfortunately
PegPeregoGauchoHmm, then i'd say reloading
FailentinI'll save in another slot just to go safe
AdrienTDHoly shit I did it :Obelul: