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#cesars-challenge

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LepidópterusYea, the one with the fight
This message has been modified at to:
Yea, the one with the ||fight||
PegPeregoGauchoooof
LepidópterusI fell here if i am not mistaken
Lepidópterus||
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LepidópterusHey it’s actually just little visual things that make it harder
PegPeregoGaucho||I think i should disable slide mode after the lock is gone and let the player walk into the hole instead, since I guess you could still slide OOB while falling||
LepidópterusLike ||the sharp corners that make you slide down where you would think they are solid floor||
LepidópterusOr the ||part where you have to jump to the roght and kinda sink into the rock||
Failentinfinal boss: ||OMG, the boss just slipped and fell off the first platform, leaving me with a zero lock xDD||
LepidópterusApplause*
PegPeregoGaucho||Yeah, the sliding wasn't really made for sharp corners and pits, but i think making the black pits lava pits should make it more clear 👍 ||
Failentin
LepidópterusNo the problem is not noticing them, its like, there is no room to stay even slightly close to the edges or you fall
LepidópterusWhereas normally the floor hitbox would be a liiittle bigger ??
PegPeregoGaucho||Cut the guy some slack, balancing on those platforms is not easy!||
LepidópterusIt feels like the holes suck you in
PegPeregoGauchoI usually jump around them
PegPeregoGauchosafest way
PegPeregoGauchobut I think the collision is accurate, but the game just makes you fall through because of logic
LepidópterusYou can’t do that in the second hole, and its the most sucky one