| PegPeregoGaucho | But yeah, that was behind the mystery door! |
| Failentin | pretty cool π |
| Failentin | man, finding these laurels was so much fun |
| Failentin | I'm happy I could find them without much help |
| PegPeregoGaucho | Aside from maybe the puzzle laurel, all of them should be pretty fair as well |
| Failentin | well, it's not entirely fair that ||you have to die for two of them||, but otherwise totally ^^ |
| Failentin | ||ah wait, I guess for the one in SeizeUs, you can save yourself with triple jump|| |
| PegPeregoGaucho | ||Those get an exception because their hiding spot is really cool π I wish I could have placed some more tho, especially at the beach or the huge boss arena|| |
| Failentin | I think it's already a great amount π |
| Failentin | so now I guess I'll finally have to beat the final boss... |
| PegPeregoGaucho | ||The last challenge π² || |
| Failentin | clocking in at 20 hours now not even UXXL took me this long |
| PegPeregoGaucho | I mean in UXXL you suffer for 20 hours, but here... I would say at least 18h were fun! |
| Failentin | oh definitely π okay, let's say 16h because of the caves part |
| Failentin | argh, I have to say the randomness factor in this boss fight is a bit too high for my taste |
| PegPeregoGaucho | because of the platforms? |
| Failentin | there are many unlucky situations where the moving platforms and the archers' pattern align in a way that makes it impossible not to get hit |
| Failentin | I'm not really making progress since the patterns of the platforms in the third stage are rather hard to learn, while I'm rarely making it to the third stage at all |
| PegPeregoGaucho | I think I will get rid of the archers then |
| PegPeregoGaucho | And maybe make the platforms slower |