| NoTeefy | @Nekin you can just add a second/third comparison on your layout btw in case you're interested. It looks like this: |
| Nekin | yeah i know about that too |
| Nekin | i wasn't looking for that kind of stuff |
| Nekin | don't rly have the space for that on my layout ^^' |
| Nekin | nice to see you around btw 😉 |
| NoTeefy | I guessed so, just thought I'd mention it in case it was interesting to you |
| NoTeefy | And yeah, it's getting better with all the work we have to do because of Covid but they expect two more waves and I hope they won't be worse than the first one |
| NoTeefy | I really want to finally provide working splitters for all games (except for OG since I'm not able to get it to work with whatever patch I try) |
| Nekin | We look forward for it 😉 |
| I013I | Hello guys, I just found out about the patch of Asterix and Obelix XXL with tsukuyomi and I really want this game to be running again. My problem is that it doesnt fix my GameModule-Data but instead creating a new GameModule.elb.utm file. Can I do something so it actually affects the original data? |
| Stinkek | Who/what is tsukuyomi? |
| Failentin | I don't really get what you mean by "so it actually affects the original data"... But the easiest way to patch XXL1 is to use one of the patches in #downloads . Download the patched GameModule that you like (4:3 or 16:9 resolution or either one in windowed mode) and drop that GameModule in the game's main folder. Then rename the original GameModule to something like "GameModule_old.elb" and rename the patched one to "GameModule.elb". |
| I013I | thank you very much, it works😘 |
| Failentin | great, have fun 🙂 |
| PegPeregoGaucho | ... and he left |
| Stinkek | Community Discord |
| Failentin | always the same x) |
| Failentin | but oh well, his choice^^ |
| Martyste Tendertail | Well, you can't expect every newcomer to socialise if they just came to solve a problem :p |
| Stinkek | At least he said thanks. |