| Martyste Tendertail | I mean it was mostly over a week or two after the discovery |
| Martyste Tendertail | I'm not the one modding. I'm just using the tool's extracting feature to mess up with Blender |
| Grandfeldus | I see |
| Grandfeldus | What kind of mods are people planning to make? |
| Grandfeldus | Texture replacements? |
| Grandfeldus | Asterix & Obelix XXL 2 Meme edition? |
| Martyste Tendertail | Nah... just a Director's cut of XXL with HD textures and hopefully missing levels brought back |
| Grandfeldus | Interesting |
| Grandfeldus | Well good luck |
| AdrienTD | New version of my editor released! https://github.com/AdrienTD/elbtools/releases/tag/xe-preview2 |
| AdrienTD | Now you can open LVL files of XXL1 and 2 without having to fix the headers yourself. |
| AdrienTD | Just give the editor the paths to the patched GameModules and it will find the decrypted headers automatically. |
| AdrienTD | It also now shows collision walls (and not only grounds), as well as the type of collisions with different colors. |
| rubinho146 | Will there be animations soon? |
| AdrienTD | Haven't looked into that yet. |
| rubinho146 | Alright |
| AdrienTD | Here's the collision of the first sector in Normandy: |
| Martyste Tendertail | Wonderful, Adrien! |
| AdrienTD | Sam the Gaul |
| AndreofHazel | What have you done?! |