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#modding

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TimeUserText
Mr.Rubinshteinyou need to be top notch brainless to come up with such thing
Mr.Rubinshteineven the dash doesnt work properly in game
Mr.Rubinshteinwhen you want to dash forward the game purposely changes the angle of dash so you fail
PegPeregoGauchoi dont understand why no one at OSome said anything about removing the ability to jump
PegPeregoGauchoi can understand the bad art direction, but removing the jump???!!!
Mr.Rubinshteinthey were going for a new look for game but bruh they never think about old school players my first thing when i saw a high ground in XXL3 was hmm i will press space and jump
Mr.Rubinshteinand like for rest 2 hours of gameplay my brain was fucking up me
Mr.Rubinshteincause i was thinking i can jump but it just dashed
Mr.Rubinshteinpissed shit out of me
PegPeregoGauchoTRUE :LULW:
Mr.Rubinshteinthey didnt think at all about audience
Mr.Rubinshteinwhen you are making an instalment of a series you need to play previous games
Mr.Rubinshteinto get an idea what you are dealing with
Mr.Rubinshteinif they wanted to change up something they needed to keep some features
Mr.Rubinshteinand slowly fade away the old features
Mr.Rubinshteinso the transition from old school gameplay to new happened smooth
Mr.Rubinshteinnot just breaking things that already worked
LepidópterusRight, they barely did a little crappy fanservice for the old xxls, mentioning normandy and las vegum
Mr.Rubinshteinyup
LepidópterusAnd the laurels