| Lepidópterus | 88 caesars is better |
| PegPeregoGaucho | yup, but without the moveset unfortunately |
| Martyste Tendertail | Well, 88 Caesars is good, but is a one time thing. Which is why it became XXL2R's best fight, at least its challenge version. |
| PegPeregoGaucho | oh yeah, maybe it would even be possible to somehow "port" the XXL2 models into XXL1 and make them work like a normal roman 🤔 |
| Martyste Tendertail | 130 Romans battle was one of the 2 or 3 chapters given to play in the PC demo, that I found years ago... I should try to find it again for preservation. |
| Feurus Fuchsus | The 88 caesars were an amazing Matrix easter egg |
| PegPeregoGaucho | 88 also means something different... |
| Martyste Tendertail | Was it really 88? I don't recall that |
| Feurus Fuchsus | It was |
| Martyste Tendertail | Well, my flawed memory |
| Animan8000 | Yea I also always found the 130 romans fight needs more enemies |
| Simaf | Hey Adrien, would it be hard with your Editor on XXL to keep track of some variables during a test ? |
| Simaf | I mean something like saving to a file the player's position during a certain amount of time (for example all the time spent on the game after clicking the button "Test") ? |
| Simaf | (Not sure if it's clearer...) |
| AdrienTD | The goal of the XXL Editor is to edit the game files, not to track the game's variables. |
| AdrienTD | The latter would be more of a goal for the XXL Inspector. |
| Simaf | I see |
| Lepidópterus | Question |
| Lepidópterus | Would it be possible to do costume based gameplay changes? |
| Lepidópterus | For example, if both characters wear the swimming costumes, their swimming speed is increased |