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#modding

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TimeUserText
yarnfangI'm using both atm
AdrienTDYou can simply look in every object in the game and look at bytes that change when you collect helmets for example.
AdrienTDYou could guess which object is likely to have the helmet count by looking at the name.
yarnfangAlso, I'm not specifically looking after helmets. It's just what I decided would be good to start with.
PegPeregoGaucho@AdrienTD what is "place asterix at egypt skip"
AdrienTD@PegPeregoGaucho It just places Asterix near the corkscrew at the beginning of Egypt, so I could immediately retry the skip when I fail. Works only in Egypt.
PegPeregoGauchoah ok thanks
AdrienTDAnd I think helmets and multipliers are the easiest to find in the game.
AdrienTDPretty much anything in the game in stored in non-static addresses.
yarnfangConfusion intensifies
yarnfangSo if helmet count is in CKAsterixPlayer...
yarnfangAnd I pick up a helmet I should see the hex increase in real time right?
yarnfangBecause I see nothing...
AdrienTDFor me it's in address 0x68 in CKAsterixPlayer number 0
yarnfang
yarnfangThis one?
AdrienTDyes
AdrienTDIt's the one for the current game.
AdrienTDWhereas the other ones are for the 5 saved games
yarnfangAh ok, nothing happens in real time though :/c