| rubinho146 | This is fun to know |
| rubinho146 | I once stumbled on a guy that was animator in this game |
| rubinho146 | I found him on GameArt |
| NoTeefy | Another one:
``SMOKEY!`` guess what, they are initialising the fog right there |
| rubinho146 | Ahhhhh ahahha |
| NoTeefy | Oh boy, they were true memers |
| NoTeefy | they ended their GTX variables with IX, like GFX_FISHIX |
| NoTeefy | x))))) |
| rubinho146 | This should be reported man, we need to save this |
| rubinho146 | ahahah |
| rubinho146 | Does seeing the code on the EXE we get to know how to rip the models, textures, etc? |
| rubinho146 | I remember being a kid and wanting to do that |
| NoTeefy | Well yeah, obviously |
| NoTeefy | I mean you just have to reverse how they are initializing them |
| NoTeefy | this way you'll see how they are encrypted/saved |
| rubinho146 | God bless exe decrypters :')) |
| NoTeefy | mhmm |
| NoTeefy | I might need some help understanding something |
| NoTeefy | they really like to load a file called bana.sfp on a lot of places |
| NoTeefy | do you know what that is, each level contains a file like that |