| PegPeregoGaucho | the game crashed |
| PegPeregoGaucho | and that day i decided not to make it |
| baku | |
| PegPeregoGaucho | real story |
| PegPeregoGaucho | either way the reason why there is UXXL is years of research, but XXL2 is stil very obscure |
| Mr.Rubinshtein | i believe tho XXL2 has way more potential then XXL |
| Mr.Rubinshtein | XXL2 is more complex then XXL |
| Mr.Rubinshtein | you can tweak lot of stuff there |
| PegPeregoGaucho | complexity is not good for modding |
| schmeling65 | the combat system in XXL2 is boring. 24/7 stomps only, like bashing or literally anything would be shit compared to that then. So I stick to XXL |
| Mr.Rubinshtein | true but people somehow manage to mod the games |
| PegPeregoGaucho | somehow 😏 |
| Deleted User | I completely disagree. It is mad satisfying for me |
| schmeling65 | jump stomp jump stomp jump stump jump stomp jump stomp, all gone.
Not saytisfying for me. You do literally nothing and achive everything. |
| AdrienTD | Maybe it's possible to make the combat more interesting by disabling some moves |
| AdrienTD | like in the XXL2 Remaster where you have to buy some moves from the shop, whereas in the original you got them when starting the game |
| PegPeregoGaucho | but how would you do that? |
| PegPeregoGaucho | maybe it is possible to nerf the stomp attack |
| PegPeregoGaucho | in XXL1 for example you can increase the range of the club/power hammer combo |
| AdrienTD | Maybe there are some flags to enable/disable moves |