| yarnfang | These are old strats :p |
| yarnfang | But yes, it should have anther look |
| Noxus94 | so you have already tested whether it works in a run? |
| yarnfang | We used theat :p |
| Noxus94 | and why isn't it used anymore than? xD |
| yarnfang | idk |
| yarnfang | I was not the one who got rid of it :p |
| yarnfang | I just followed xD |
| Noxus94 | Great answer :D
"Why don't you go fast?"
"I don't know" π |
| Noxus94 | hm, you don't even have to jump to the catapult - the lock won't activate anyway so you can just jump down and save another few seconds |
| Noxus94 | I mean to flybash to the catapult. You can just let yourself fall down as soon as you are behind the water |
| yarnfang | We know :) |
| yarnfang | We used to do that :D |
| yarnfang | Well, not Ronald |
| yarnfang | It was before his time |
| yarnfang | But still |
| yarnfang | That was the run :p |
| Noxus94 | I still really don't understand why you stopped doing that then. Only because flybash is a little exhausting? π |
| Noxus94 | Are there any other strats you know but you just don't use anymore even though they saved time? π |
| Noxus94 | and now I somehow managed that the last spiky Iceball during the slide before the strat does not activate. I really don't get how this game works π |