| yarnfang | Yes |
| yarnfang | IGT anyways |
| MrFantasticle | https://www.youtube.com/watch?v=g3iStzedu1o |
| yarnfang | We actually do not know how the in game timer work |
| yarnfang | Apparentlty Marty once got a god like time without doing all that well |
| yarnfang | Have to ask him about it later on |
| yarnfang | And will check out your run |
| MrFantasticle | I mean it wasn't a terrible run but I feel like it wouldn't tie WR |
| MrFantasticle | I'll have a look at the runs side by side tomorrow |
| yarnfang | I'll look at your run Tomorrow :) |
| yarnfang | One thing that we've been thinking about (me and Marty anyways) is switching over to Real time rather then game time with the main reason being that game time can only show 1 minutes at a time, and as I said we're not sure how the in game timer counts time anyways |
| yarnfang | On console it's usually about a 2 min difference and on PC it should be maybe a second or 2. But sometimes the difference is far bigger and we really don't know why. |
| yarnfang | So to make it fair for each version in that case (as fair as it can be) we would then ask people to remove the collected time that you spent watching the loading screens. |
| Martyste Tendertail | Exactly. |
| Martyste Tendertail | That's a really good time I guess! |
| Martyste Tendertail | My run had a 1h36m16s with load times which were roughly 10 seconds or so. |
| Martyste Tendertail | You can find the exact times on speedrun.com anyways. |
| yarnfang | I think we should make the switch of main time being real time soon. |
| yarnfang | <3 :3 |
| Deleted User | hi^^ |