Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help Noxus94 SPQR Mr. Rubinstein

#xxl

Page: << <  41 / 1897  >  >>
TimeUserText
Martyste TendertailEven more actually
Martyste Tendertail9 seconds from the gcn loadctime, not there in the pc run
yarnfangYeah, it still needs some more optimization
Martyste TendertailA whole minute just in normandy
yarnfangBut load times are not included in game time... Which reminds me, should we now oficially move over to Real time?
Martyste Tendertail22k you say? Might have collected the helmets too fast
yarnfangYeah, I try and remember where the multipliers usually land
Martyste TendertailWe are already using real time without load times in speedrun.com
yarnfangOh we are :p
yarnfangSo game time is OUT!!!
yarnfangNice
Martyste Tendertail3 different times
Martyste TendertailThe ingame one
Martyste TendertailThe livesplit one
yarnfangReal time and play time
yarnfangYeh
Martyste TendertailAnd the livesplit minus loads time
Martyste TendertailWhich is the important one
yarnfangTo count load time I think the easiest way would be to count the frames that the load screen is vissible
yarnfangusing video editing software