| Failentin | Amazing! Thank you very much for the effort of making this 😀 |
| Martyste Tendertail | OH YEEEEEES |
| Martyste Tendertail | By the way, my hope of you finding a way to display XXL1 or 2 in orthogonal view ( no perspective ) is still there 😃 |
| pyramidensurfer | This pretty much works now. It's still messy during cutscenes, but who cares? Locating the character does not work yet, so the camera always starts at the same position in the level. But the maps aren't as big as in XXL 1, so it doesn't take long to find anything. Teleporting works for all 3 characters, but the loading zones in XXL 2 work different than in the first one, so it isn't that useful. You should probably use the widescreen patch with increased drawing distance enabled, otherwise this might not be fun. |
| Deleted User | Cool |
| Deleted User | Can you see Romans spawn out of thin air with this |
| pyramidensurfer | Yes, if you find the right spots. |
| Deleted User | The Widescreen patch for some reason doesn't work for me |
| pyramidensurfer | Hm, you won't be able to see as far, but it should still work in principle. |
| Deleted User | No problem |
| Deleted User | I have a cracked xxl2 |
| Deleted User | With the 64-bit patch |
| pyramidensurfer | Just test it, it should work. |
| Deleted User | Are there controls or a readme |
| Deleted User | For the camera tool |
| pyramidensurfer | It's just WASD and moving the mouse around. You shouldn't need a manual for that. Everything is explained in the tools window. |
| Deleted User | Oh good |
| Deleted User | My keyboard doesn't have a numpad |
| Deleted User | |
| pyramidensurfer | |