| rubinho146 | HIS NOSE DAMN AHAHAHAHA |
| rubinho146 | MAN |
| rubinho146 | Is good for a meme |
| M3rtButur4K | how will the boss cutscenes look like in the ds version |
| rubinho146 | https://www.youtube.com/watch?v=5DAJikI5FjU&list=PLO4jlmGoc6uA2lH1RODpn8Enxr4EFp2aK |
| rubinho146 | |
| Failentin | @M3rtButur4K Unfortunately, there are no boss cutscenes at all :( https://youtu.be/vWa8NmzK88w at 16:53 |
| M3rtButur4K | what is going on with Dethmach's animations |
| M3rtButur4K | like
couldnt they just copy and pasted his animations from the other versions |
| NoTeefy | <@&302463196525232129> fixed the XXL2 FOV too, you can find the new widescreen module in the #downloads section 😃 |
| Failentin | Lel |
| NoTeefy | LOL |
| Failentin | The menhir rain glitch really is one of my favourites 😛 |
| Failentin | Low-poly up close |
| Failentin | |
| M3rtButur4K | |
| Stinkek | Am I the only one who finds it odd that in XXL1 HP shields have a more detailed shape and proper texture, while in XXL2 they look simpler and have a blurry texture? |
| Deleted User | True :D |
| AndreofHazel | Kind of reminds me of the animated Sonic vs the live action one. The latter is more recent but worse than the original. |
| Stinkek | This is weirder considering that XXL2 came out on the next year after XXL1
Did the HP shields cause lag back then or something? |