| Martyste Tendertail | And I recall finding the artist's beta work on it, where the names were displayed |
| PegPeregoGaucho | Ahhhh now I know |
| NoTeefy | Can‘t you unlock them for the HD remaster aswell? Like the statues and stuff? |
| PegPeregoGaucho | The original XXL2 turntables didn't have them I think |
| NoTeefy | or do you mean some other feature? |
| PegPeregoGaucho | Yes you can |
| NoTeefy | ah k 😄 |
| PegPeregoGaucho | They are named on there |
| PegPeregoGaucho | But I dont think that's their original name |
| NoTeefy | Well I could search for their original names (according to the devs) |
| NoTeefy | You just need to save at a place where they appeared and then open up the save file in a hex/text editor |
| NoTeefy | it stores their positions on the current screen and shows their name |
| PegPeregoGaucho | *cough* or use cheat engine :) |
| NoTeefy | That would work aswell, or just reverse it |
| NoTeefy | but that‘s the easiest/fastest way^^ |
| Martyste Tendertail | Uh? The save file reads text? Oh wait, must be the HD save file right? |
| Martyste Tendertail | Nothing's encrypted on it, just like AoE III's save file |
| PegPeregoGaucho | If you open it with a hex editor it "translates" the hex to strings so a basic text editor should be able to do that too |
| PegPeregoGaucho | If I'm correct |
| Martyste Tendertail | It's not in my ELB files sent to me by the devs two years ago... i wonder where it was... |