Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help Noxus94 SPQR Mr. Rubinstein

#xxl2

Page: << <  341 / 396  >  >>
TimeUserText
Mr.Rubinshtein:cringe:
PegPeregoGauchoOf course the amount of bugs needs to stay the same, thats why when they fix something, something else must break at the same time to keep the balance
Failentinokay, I can't guarantee if it was added in an update or if it's been always like that, since it really only happens in Easy mode
Failentinbut what kind of spaghetti code causes something like that? ...
PegPeregoGauchoI mean, what did you expect from OSome?
Mr.RubinshteinO in this case means something different
AdrienTDThe game never got an update on Steam.
Mr.Rubinshtein:PU_KEK:
yarnfangHonestly, sounds like programming in general xD "We've fixed the bug where the zero's on the inventory screen were slightly missaligned. Sadly you'll now fall through the world when ever you start a level" 😏
PegPeregoGauchoIt updated itself? :pauselix:
Failentinthat settles it then x)
Mr.Rubinshtein:LUL:
Mr.RubinshteinFailentin i think you are confusing something there
Mr.Rubinshteinthat thing you described was always there
Mr.Rubinshteini remember how i was frustrated by it when i couldnt spam and rush through a formation with a potion
Failentinwhat do these things actually mean, since it's not an update?
Failentinyeah, as I just noticed, it's exclusive to Easy Mode
Mr.Rubinshtein173kb of fresh code executed to fuck up the game even more
PegPeregoGaucho🧐
PegPeregoGauchomaybe it is your own personalized patch