| NoTeefy | I would stil like to have the GPU bottleneck fixed. I mean that's not normal... Not even Crysis gets my GPU on maxed out setttings over 20% |
| Failentin | And sooo many bugs in WCW |
| Martyste Tendertail | I wonder if the harder target challenge was intended |
| Martyste Tendertail | or if it's a bug |
| Failentin | Did anyone else have the problem that the music stopped entirely every time you beat an arena and you had to reload the game/die? |
| NoTeefy | Oh and am I the only one who gets triggered to death by the donkey kong scenes? Why would they allow vertical control? My velocity always resets to 0 when I unintentionally hit a wall |
| NoTeefy | The one in WCW is super annoying |
| Failentin | @Martyste Tendertail Harder target challenge? In which way? |
| Failentin | I found it to be easier because the big Romans don't really block thrown Romans anymore |
| Martyste Tendertail | The last 3 to 5 hits are horribly harder |
| NoTeefy | it's actually the part of the game which I hate the most @Failentin |
| NoTeefy | Indeed, if you have 6 left the bombermans spawn and the targets are up for like 1 second |
| Martyste Tendertail | I'd suggest binding extra movement to arrow keys to move 100% left or right in 2D sections |
| NoTeefy | and it always feels like they are only coming up when you're turned back to them |
| Failentin | @Martyste Tendertail Mh I don't know... You just gotta focus on one target and predict when it's coming up |
| Martyste Tendertail | original XXL 2 gave us at least 8 seconds |
| NoTeefy | @Martyste Tendertail damn that's actually a good idea. Wasn't sure how to go with that |
| NoTeefy | is there an option for additional movement or would we need to use third party software? |
| Martyste Tendertail | Try out if your Dpad does anything |
| Martyste Tendertail | Else, I'd pick Joy2key |