| Noxus94 | Failentin, you already know they won't do anything, because XXL 2 Remaster. What did they patch there? Oh right, nothing |
| Stinkek | Plot twist: they made it this way to discourage speedrunning |
| Noxus94 | All it needed to discourage speedrunning was the quest log |
| Failentin | Oh right, the only thing they're going to patch (if at all) is the Gaul OoB |
| Noxus94 | they already destroyed it entirely with that |
| Noxus94 | probably, Failentin |
| Noxus94 | why am I trying to do runs of this game again... I'm very masochistic obviously... |
| Failentin | :P |
| Failentin | Good luck ^^ |
| Noxus94 | Wow. Now I even made it to Rome with a good time (even though in Crete the entire game more or less just stopped working) and then Rome decided to actually not work anymore at all. There was one object I had to land on and for whatever reason it lost all it's landing capabilities. I slid of every single time. It was impossible to stand on it anymore and so I had to stop the run because I couldn't continue anymore |
| Failentin | Oh wow, that sucks :c What object was that? |
| Noxus94 | That stupid lever. Let me explain a little further with another image in a sec |
| Noxus94 | For some reason the lever's hitbox completely shifted to where there now is the blue box. It also got shifted a little upwards, so I couldn't get on the fence from there anymore. When I used the path a little right (red arrows) I always slid down |
| Noxus94 | so I would've had to do this way regularly, which would lose over half a minute in a run... |
| Failentin | I had problems there, too, when I was trying out your skips... Took me like five minutes to land on the fence... Though I don't believe I ever slid down. Could pulling the lever maybe move the hitbox and make the skip easier? |
| Noxus94 | made no difference |
| Noxus94 | but that might be what causes the shifted hitbox, though |
| Noxus94 | I mean that the hitbox shifts once it got activated once ( accidently did that in my run) and the hitbox just stays in the wrong position afterwards |
| Failentin | Hm, I see :/ |
| Failentin | Alright, the fight in Thule is skippable in both ways |